Posts Tagged ‘canada’
Lead Animator at Ubisoft (min. 5-years experience)
Original posting here from AWN
Ubisoft, producer, editor and distributor of video games, interactive software, and multimedia applications situated in a loft in the heart of Mile-End, Montreal, offers a stimulating work environment where creativity, friendliness and leading edge technology are how what we pride ourselves in. You will benefit from a competitive salary and a range of social advantages, packaged with the strong possibility of advancement, as well as profit from a learning environment allowing you to get hands on experience with the latest innovations of your field.
Summary: The incumbent will plan, assign, and supervise the work of the animators. The incumbent will ensure the team’s optimal performance and resolve and manage the situations that hinder the attainment of production goals by the animation team.
Missions: The main and routine tasks of the Lead Animation are to:
- Assess the workload and production capacity, plan the work, and establish priorities for the animation team
- Allocate duties and ensure follow-ups on the work of team members regarding the animation deliverables
- Communicate project objectives, strategies, and information to all team members so as to ensure the visibility of the progress of the game’s development and the other crafts
- Actively participate in project management decisions and supervise the necessary adjustments so that the animation team is able to attain its goals
- Follow up on performance and performance assessment
- Participate in team member selection
- Determine the schedules and vacation time of group members with the associate producer
- Manage conflicts within the team if necessary
- Supervise and plan periods to remedy the animation bugs identified by testers
- Create a work environment that fosters team motivation, development, and especially creation
- Support career advancement and suggest development and training sessions on technical and interpersonal skills to team members
- Carry out all related tasks
Training: College or University degree in game-oriented 3D animation technique combined with a project management certificate or any other equivalent training.
Relevant Experience: Minimum of 5 year experience as animator including two as team lead in animation. Experience in supervising an animation team is a great asset or any other relevant experience.

Rainmaker Entertainment [Vancouver] – several positions
Suite 500
2025 West Broadway, Vancouver, BC
Canada, V6J 1Z6
Phone: 604 714 2600
Fax: 604 714 2641
For other related positions view their website at http://www.rainmaker.com/
Position Character Designer – Overall Accountability
To work with the Producers and Art Director to design the show’s main and secondary characters, taking into account any previous designs, styles, directions, and guidance set down by the Producers. Ability to create compelling characters and character scene sketches which can be modeled in 3D, and which serve the goals of the production’s story.
Duties & Responsibilities
- Interface with designers, artists, and programmers.
- Utilize design experience to design characters which hit the quality bar, and vision of the Producer, Art Director, and the goals of the production.
- Self-manage and review one’s own schedule, notify production of any tasks that may be missing or improperly specified.
- Work with Art Director and Lead Character Designer to create playable, enemy, and other NPC characters.
Qualifications
- 1+ years in Character Designer role (asset, not required, any studio experience is beneficial).
- BA/BFA Degree in Fine Arts or Commercial Arts Field (asset, not necessarily required).
- Flair and interest in fashion and style, pop culture.
- A strong understanding of design and the issues inherent in creating compelling characters for a 3D CGI feature length production, worthy of a theatrical release.
- Must have strong 2-D character and creature design experience.
- Experience in multimedia content, film and television work an asset.
- 3D design and modeling experience an asset.
- Must possess excellent communication, interpersonal, and multi-tasking skills.
- Proven abilities in managing projects from concept to completion.

About Rainmaker Entertainment
Rainmaker Entertainment Inc., one of the most successful and prolific producers of CG animation, is based in Vancouver, Canada and has over 200 employees. Originally established in 1993 as Mainframe Entertainment, Rainmaker has produced over 30 feature-length films based on top international brands such as Barbie, Hot Wheels, Spider-Man, Casper, Popeye, Tony Hawk, Stuart Little and Inspector Gadget and more than 290 half-hours of CG animated television including “ReBoot,” “Transformers: Beast Wars,” “Action Man” and “Heavy Gear.” Rainmaker has produced projects for Sony, Mattel, Lionsgate Home Entertainment, The Weinstein Company, Electronic Arts and MTV. In addition to garnering many prestigious awards for their work, Rainmaker productions have generated more than $500 million in video sales. Rainmaker is developing a feature film based on their classic series “ReBoot.” Currently in production at Rainmaker: “Escape From Planet Earth,” the company’s first theatrical feature with The Weinstein Company; and recently completed productions include an animated sequel to “The Nutty Professor,” and new installments in Mattel’s Barbie and Max Steel franchises. www.rainmaker.com
To Apply:
Thank you in advance for your application! Due to the high volume of applications, we only contact those applicants who are short-listed for interviews.
If you are interested in this position, please apply via their website: http://www.rainmaker.com
Senior/Lead organic texture artist – Canada
Senior/Lead organic texture artist
POP6 is recruiting for an experienced lead organic texture artist for a CG animated feature film. If you enjoy animated action sci-fi movies than this is a project for you!
Position openings: Senior Texture/Shader Artist
Starting Date: June
Duration: 6+ months
Full-time at Pop6 studio in Montreal, Quebec, Canada.
Software: XSI 7.5 – UVLayout – Zbrush or Mudbox
Requirements:
- Advance knowledge in software for position you are applying for.
- Min. 3years experience within a production pipeline
- Matte painting abilities are a plus
- Zbrush knowledge also a plus
- Comfortable working among a team of 60 people
- Good team and work ethic
- Excellent attention to detail
- Quebec residency required.
POP6 develops, produces and finances entertainment properties for the international market.
Website: http://www.pop6.net
Location: Beautiful Old Port of Montreal, QC, Canada
Contact: Please send resume and a reel link to recruitment@pop6.net NOTE: Clearly specify in the ‘subject’ what position you are posting for.
PLEASE DO NOT CONTACT US BY PHONE OR ANY “DROP IN’S”. Thank you