Posts Tagged ‘demo reel’

XSI Character Animator at Annix http://www.annix.com

http://www.annix.com

Annix are looking for animators to work on a high profile character TV series. The applicant must be able to show proficiency in principles of animation including weight, timing, acting and posing of characters.

Requirements:

  • Work with Animation supervisor and director in establishing characters and design of movement.
  • Animate simple to complex shots from start to finish.
  • Must be able to work collaboratively with animators as well as other departments.
  • Experienced in XSI.
  • 3 years plus industry experience

Contact: sam@annix.com

Motion Graphics Designer at Kazoo Creative – London (freelance)

We are an animation and design studio looking for a senior motion graphic designer to join our core team in creating exceptional motion visuals for advertising, gaming and broadcast.

You will have a minimum experience of 4 years in design and AFX animation, backed by a strong portfolio and polished boards. Cinema 4D / Maya and composting skills would be an advantage.

London studio based (no remote applicants please). Freelance basis. Please send a link to your online portfolio to jobs@kazoo-creative.com.

Main site: http://www.kazoo-creative.com

2D Facial Animator required at LAIKA (makers of Coraline)

See full posting here

Job Description

The 2D Facial Animator creates facial expressions, extremes and phonemes for  stop motion animated characters.  2D designs and animation need to convey emotion, movement, action and personality, specifically focusing on lip sync. This position requires a level of sophistication of technique on a feature film level.

Note: This position will be located on-site at our Studio in Oregon. When sending samples, include a demo reel with 2D Animation lip sync samples, as well as expression sheet and turnarounds.

Essential Job Functions

  • Block in rough facial animation and phonemes for Director and/or Facial Animation Supervisor for their approval.
  • Work with Director and/or Facial Animation Supervisor to finalize animation.
  • Meet animation production deadlines as established by management.
  • Create facial expressions and extremes conveying emotion, movement, action and personality.
  • Read and break down dialogue tracks and plan shots.
  • Work with Directors on creating teeth and skull designs.
  • Work with Facial Animation Supervisor and Director of RP in making sure 2D animations fit within the Stop Motion pipeline

Qualifications

  • Bachelor’s degree in relevant area of study or equivalent combination of education and experience.
  • 3+ years experience as a 2D Facial Animator in the entertainment industry.
  • Experience working on a fully animated theatrically released Stop Motion and/or CG feature film a plus.
  • Strong understanding of traditional animation principles.
  • Ability to bring characters to life.
  • Stop Motion animation experience a plus.

Entry/Junior Animators [LA]

Needs to Show

* Demo Reel (Quick time on website preferred) of animation that illustrates visual storytelling, believable expressions, emotional states, and entertainment with facial animation.
* Resume and Credit List

Needs To Do

* Work closely with animation leads to create convincing facial performances and motion.
* Follows Supervisor/Leads instructions clearly and carry out notes effectively on shots.
* Be aware of what is happening on the floor at all times – identify problems to the Animation Supervisor.
* Work with Leads to develop expression pose libraries.
* Create solid facial animation for each character based on their role in the script and dialog.
* Deliver shots within deadlines.
* Work with Leads to assess rigs to meet an animator’s need for control, functionality, usability and performance.
* File management – organize work/files efficiently.

Needs To Know

* Entry level to 1+ years relevant experience
* Ability to problem solve and predict potential problems with assigned tasks.
* Knowledge of high end 3D software (particularly Maya, Max, Houdini and XSI are a plus.)
* Degree/diploma in fine arts or animation or equivalent experience.
* Demonstrated ability to communicate creative and technical thoughts and ideas.
* Excellent multi-tasking and prioritization skills.
* Classical animation background is an asset.

Needs To Be

* Ability to work well in a team environment
* Highly motivated
* Adaptable
* Accepting of change

Measures of Performance

* Must achieve set quota per week/month
* Must learn new technologies quickly
* Must be willing to have fun at work

Submit at Angie Jones angie.jones@image-metrics.com

yU+co =LA character animator

In need of strong character animator to join full 3D Animation Project. Must be Maya based and able to work on-site in Los Angeles Office. Immediate availability, please send links to reel & resume to dan@yuco.com.

http://www.yuco.com/

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