Posts Tagged ‘rigging’
Mid-level 3DS Max Games Designer [London]
Inition are a 3D/ VR production company based in Shoreditch, London. Currently they are looking for a freelance mid level 3ds max designer to work in their London office. Some programming experience would be desirable however not essential.
Must have good knowledge and capabilities in, 3ds max: modelling, texturing & animation (understands rigging). The type of work we require would be refining existing car models and landscapes set within an existing car racing game. In some cases we will require new elements to be created.
The project may (TBC) last for a period of 6-8 weeks, so ideally looking for someone who is available in the next few weeks up until the middle to end of October.
Please email us a link to your reel; please also include your day rate and availability.
David OReilly Animation > Maya animators required [Berlin]
Hi! Im currently in need of people fluent in the latest version MAYA for character animation, rigging, modeling or rendering for a 6 week paid project starting as soon as possible.
Please send online reels to MAIL(at)DAVIDOREILLY.COM with REEL as the subject, and include your expected freelance rate.
I’m looking for people who have an in depth knowledge and experience in each or every role. I don’t care how young/old you are or if you studied it formally, I just need talented technical people who can work to a tight deadline and who love animation. Applicants should ideally be based in Berlin and speak english, freelancers living elsewhere who have a record of doing things remotely will also be considered.
Please put the word out to anyone who might be interested. Thank You!
David OReilly Animation
Partizan
Adalbertstr. 20
10997 Berlin
+49 (0) 30 616 714 674