Posts Tagged ‘Twitter’

Facial Animator (full-time) at LAIKA

See full posting here

The facial animator creates the full animation of the characters’ faces, and analyzes the audio to create realistic lip sync.

Essential Job Function

  • Reviews sequences independently and stays abreast of all changes in dialog and actions
  • Works closely with the facial animation supervisor, the animation supervisor and the animators to create quality facial animation.
  • Revises animation quickly and efficiently during daily reviews with animators and the facial animation supervisor.
  • Prepares exposure sheets and quick-times for animators, and for the editorial department.

Qualifications

  • Bachelor’s degree in relevant area of study or equivalent combination of education and experience.
  • 1+ years experience working on a fully animated theatrically released Stop Motion and/or CG feature film a plus.
  • Strong understanding of traditional animation principles.
  • Ability to bring characters to life.
  • Stop Motion animation experience a plus.

XSI Character Animator at Annix http://www.annix.com

http://www.annix.com

Annix are looking for animators to work on a high profile character TV series. The applicant must be able to show proficiency in principles of animation including weight, timing, acting and posing of characters.

Requirements:

  • Work with Animation supervisor and director in establishing characters and design of movement.
  • Animate simple to complex shots from start to finish.
  • Must be able to work collaboratively with animators as well as other departments.
  • Experienced in XSI.
  • 3 years plus industry experience

Contact: sam@annix.com

Clean-Up Artists/ Animators Required

ink.digital is currently recruiting clean-up artists/animators for major film production. Starting immediately. Expected duration is until end September.

Candidates must have first class life drawing skills. You will have a professional approach to your work and likely have at least an animation training at higher education level and /or professional 2D animation experience, this will probably not be your first job after graduation. You will be working to highly demanding production values and deadlines. Submit a CV along with your animation showreel and examples of life drawing to studio@inkdigital.co.uk (ideally as an online portfolio).

All candidates selected for interview will be required to complete a project specific drawing test. Two references will be required.

Motion Graphics Designer at Kazoo Creative – London (freelance)

We are an animation and design studio looking for a senior motion graphic designer to join our core team in creating exceptional motion visuals for advertising, gaming and broadcast.

You will have a minimum experience of 4 years in design and AFX animation, backed by a strong portfolio and polished boards. Cinema 4D / Maya and composting skills would be an advantage.

London studio based (no remote applicants please). Freelance basis. Please send a link to your online portfolio to jobs@kazoo-creative.com.

Main site: http://www.kazoo-creative.com

Lead Animator at Ubisoft (min. 5-years experience)

Original posting here from AWN

Ubisoft, producer, editor and distributor of video games, interactive software, and multimedia applications situated in a loft in the heart of Mile-End, Montreal, offers a stimulating work environment where creativity, friendliness and leading edge technology are how what we pride ourselves in. You will benefit from a competitive salary and a range of social advantages, packaged with the strong possibility of advancement, as well as profit from a learning environment allowing you to get hands on experience with the latest innovations of your field.

Summary: The incumbent will plan, assign, and supervise the work of the animators. The incumbent will ensure the team’s optimal performance and resolve and manage the situations that hinder the attainment of production goals by the animation team.

Missions: The main and routine tasks of the Lead Animation are to:

  • Assess the workload and production capacity, plan the work, and establish priorities for the animation team
  • Allocate duties and ensure follow-ups on the work of team members regarding the animation deliverables
  • Communicate project objectives, strategies, and information to all team members so as to ensure the visibility of the progress of the game’s development and the other crafts
  • Actively participate in project management decisions and supervise the necessary adjustments so that the animation team is able to attain its goals
  • Follow up on performance and performance assessment
  • Participate in team member selection
  • Determine the schedules and vacation time of group members with the associate producer
  • Manage conflicts within the team if necessary
  • Supervise and plan periods to remedy the animation bugs identified by testers
  • Create a work environment that fosters team motivation, development, and especially creation
  • Support career advancement and suggest development and training sessions on technical and interpersonal skills to team members
  • Carry out all related tasks

Training: College or University degree in game-oriented 3D animation technique combined with a project management certificate or any other equivalent training.

Relevant Experience: Minimum of 5 year experience as animator including two as team lead in animation. Experience in supervising an animation team is a great asset or any other relevant experience.

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