title2

I have spent nearly ten years in the film industry. I starting out making armour for films when I was a student, and after a few years in costume and props I moved into CGI for film and animation, where I have specialized as a texture artist.

It’s a job I passionately love. I always dreamed of making spaceships and monsters for films, and now I am using my artistic skills to do just that.

Showreels are an important way of showing off your talent and experience, and you only have a brief window to impart this to a potential employer. Here are my top tips that I’ve picked up over the years from recruiters and heads of department. Hopefully you will find it useful. Amanda Bone

1. Try to keep it under two minutes

I have been guilty of this myself! It is extremely tempting to cram in everything you have done or love. But what you must keep in mind is that your showreel is one among many being viewed, and people viewing it do not require an epic ten minute saga. Recruiters will switch off if it runs for too long, and move on to the next one. I have been advised that around two minutes is ideal.

 

We are looking for donations, help ANIMATION JOBS continue by donating via this link:




 

Title1

2. Only your best work

Do not be tempted to fill out your showreel with second-rate or old work. You only have a short amount of time to make a good impression. It is better to have a short reel with only one or two examples of your work than to have a longer one that does not do your skills justice.

Title2

3. Basic sound track

Some recruiters will turn the sound off to view a showreel but bear in mind that whichever track you choose, it is best to keep it simple. Do not overwhelm or detract from your work with vocals or an intense track. Personally I prefer to use instrumental versions of popular music or soundtracks.

Title3

4. Clear font and a brief description

If relevant, give a brief text description highlighting which part of the shot is your work.
Use a clear bold font that is easily read. Complex illuminated letters may look awesome but will need to be read at a glance and convey your meaning. It is probably best to avoid Times New Roman and Comic Sans as they are perceived by some as unprofessional.

Title4

5. Check twice cut once

Check over what you have done and if possible get others to check it as well, while a spelling mistake is not the end of the world, it is best to get it right in such a competitive market. Ensure you have attributed your work to the correct companies.

Amanda Bone
Texture Artist available now
https://www.linkedin.com/profile/view?id=28917489
Twitter Code cat @cd_cat9

TpSUF9cz

James Kerr is Creative Director of Kerrupt Stop-Motion Animation. Here he offers graduates some inside advice on how to get your foot in the door as you attempt to make the transition from University to paid professional.

As a small stop-motion animation studio based in the UK we receive a LOT of job applications. For applicants it’s always tough. As far as I can tell there are plenty of University courses across the UK in all types of animation – which causes something of a bottle neck as it seems there are far more graduates than positions available (at the least that’s how it seems at out end). I’m also amazed at where applications come from – we receive CVs and showreels from all over the world …I’m stunned at how far people are willing to travel for their craft. It’s very admirable.As a graduate it’s pretty brutal getting your foot in the door after years of study and I certainly don’t envy those going the through the process. So before setting out on such a tough journey it might be worth spending some time doing a little research. One key thing to do is to try and put yourself in the shoes of an animation studio – if you can see the world through their eyes you might get a much better idea of how to impress them. This will give you a big advantage over all that competition.

Now many may disagree with the following points I make so I’d like to state this is only my personal opinion. However, I’m calling it how I see it and while you may disagree this is my own take on how best to make the transition from University course to animation professional…

GETTING NOTICED:

  1. More days than most we find random job applications in the post or in our Inbox. We don’t always get around to reading all of the applications – mainly because we’re increadibly busy or we’re just not in the process of hiring. This act in itself should tell a graduate something. We get a lot of CVs …a LOT of CVs …some of which we don’t even read. So even with the best CV and showreel in the world, if you are spending your time posting out CV’s and emailing showreels are you really doing enough to get noticed? You might well just be another CV in the pile …which might not even get read. Finding ways to get noticed is often just as important as any animation skills or qualificiations you may have. You’re trying to get into the creative industry – so start thinking creatively about how to stand out.
  2. Go to conferences and talk to people. Shake a lot of hands. Offer to buy MD’s a beer. Yes, I know I’m an MD and this could be seen as a ‘bribe’ – but if you shake my hand at a conference and chat to me over a drink for 10 minutes you are already registered in my head. I’m now far more likely to pay attention to who you are, what your skilss are and what qualifications you have. Like in most job interviews, in a 10 minute casual chat I’ll get an idea of whether you will fit in at my studio.
  3. A great degree from a great university helps, but if you think that’s all you need you’re being naïve. Very naïve.You’ll probably get beaten to a lot of good starting positions by people less qualified than you – purely because they were brave enough to shake hands at a conference, randomly ‘drop-in’ on a studio or start interesting twitter chats with potential employers. (…employers who weren’t even aware you wanted a job until after you became a good twitter buddie.

THE LADDER

Remember, you’re starting at the very bottom. The fact is that for the first few months (or even years) of your career you’re more than likely going to be an official tea maker. It sucks …but it’s how it is.

YOUR CV

A long CV mentioning everything you’ve ever done including that part time job you had at Starbucks during the school holidays 8 years ago is of no interest to us. To be frank I don’t really care about what GCSE’s you got. In fact, to be 100% honest, I’m not really interested in the degree you received. Carrying a degree that is a 1st is definetley a help. What I’m really interested in though is the following:

YOUR SHOWREEL
…your degree is a letter or a number – it’s the showreel that really shows me what you can do.

YOUR ATTITUDE
Like most people, if you turn up late to the interview smelling of last night’s booze and have a miserable expression I certainly won’t care what degree you have – or what your showreel looks like.

CAN YOU TAKE DIRECTION? DO YOU LISTEN?
The truth is University isn’t going to teach you everything I need you to know. I’m going to have to teach you additional skills (…or you’re going to have to teach yourself). How fast can you learn from me? …can I leave you to make decisions by yourself? Clients ask for all sorts of work. In turn your company will require you to have all sorts of skills – even if they aren’t anything to do with the job you applied for. Richard Branson once said ‘If you asked whether you can do something, just say yes and figure out how to do it later’. Wise words indeed.

Hopefully the above is of some help as you attempt to kick in the front door of a highly competitive industry. It’s brutal, but if you truly have the ability to see things from the prospective of others you’ll be well ahead of the competition. Good luck!

James Kerr is Creative Director of Kerrupt Stop-Motion Animation.

mail@kerrupt.co.uk
www.kerruptanimation.co.uk
01302 770 846