Freelance Look Dev/Texture Artist
We are working on a pilot episode within Maya 2018 for an animated children’s show and are transitioning our workflow from RenderMan to Redshift.
We are looking for an experienced Look Dev/Texture Artist familiar with Redshift who can work with our pre-existing models and substance textures to get things up and running in a Redshift workflow.
This means looking at our files, assessing any changes that need to be made, linking textures and setting up shaders, all while collaborating with us, the company, as well as our series Look Dev artist to ensure our assets look comparable to what we currently have.
Work is PAID (albeit low budget). Timeline is ASAP.
If interested, please send resume and work examples to [email protected]
Looking forward to working with you!
-REBL HQ Team
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