30 Jun 2018

Freelance Modeler And Texture Artist

Neko Productions – Posted by Neko ProductionsBurbank, California, United States

Job Description

Neko Productions is looking for a passionate 3D Character Artist, for our studio either remotely or in our office in Burbank, CA.

The job requires 3D modeling and sculpting including organic characters, set and prop models (hard surface modeling) and texture painting.

Candidates must have a good understanding of art, painting, anatomy, and color theory. Modeling, sculpting, re-topology, and anatomy; Experience with Maya.

Job Responsibilities:
-Produce high-quality characters, set, and prop models for animation, set and prop textures.
-A strong artistic background and technical skills to efficiently translate concepts into production-ready models
.-Engaging at every stage of the pipeline.
-Look at development, and research and development.
-Optimization of UV’s for maximum efficiency.


–Understanding of 2D and 3D workflows: advanced knowledge in Maya, Zbrush, Photoshop and 3D painter such as 3D Coat (or similar).

-Highly creative and detail oriented.

-Skinning and deformation knowledge.

-Confident and motivated; looking to grow with the team.

-Flexibility; ability to work with minimum supervision and problem solve.

-Solid organizational skills with adherence to file structures, naming conventions; Layers workflow, Clean and organized files.

-Excellent communication and teamwork skills.

The job requires for cartoon and realistic characters, environments, and props.

Please send a resume, including a list of software you use, reel link, and/or PDF portfolio attachments.

Please include “Modeler and texture artist” in the subject line of your email.


Job Type: Full-time

[email protected]


Job Categories: 3D Animation. Job Types: Freelance. Job expires in 7 days.

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