7 Nov 2018

Full-Time Pipeline TD – Mid

Flying Bark Productions – Posted by [email protected]Anywhere

Job Description

We’re looking for a mid level TD to collaborate with the Pipeline team to design, implement and create tools and systems. This role also provides continuous support to the different departments teams throughout production. We’re looking for someone with the following skills –

3+ years of experience in a production environment. Animated Feature Films is a must, TV Series and VFX a bonus.
Knowledge of Autodesk Maya is required.
Knowledge of Shotgun software is required.
Python and MEL scripting and/or API/programming experience a must.
Understanding structures of Asset Management Systems.
Ability to learn quickly and pick up various in-house and 3rd party processes, tools and APIs.
Ability to prioritise tasks and work successfully in a fast paced environment.
Ability to communicate technical issues to the Production team in a clear manner.
Must work well in a team, with strong communication skills and attention to detail
If you really want to wow us you’ll also have these skills –

VFX production experience.
2D production experience.
Autodesk Maya C++ API.
Shotgun and Shotgun Toolkit API.
Toom Boom Harmony API.
Foundry Katana API.
Foundry Nuke API.
Familiar with Cloud systems and APIs, ie. Boto
The key responsibilities include –

Development of tools, procedures and interfaces to optimise the internal Flying Bark pipeline.
Ensure company and pipeline conventions and processes are followed throughout productions.
Assist in the creation and maintenance of studio wide pipeline solutions.
Respond to artists queries and requests, providing technical support across multiple disciplines.
Continually supply information to the Pipeline Supervisor, IT and production teams to facilitate communication and expectations in both directions.
Assist with training and documentation of department tools and pipeline procedures.
Key Measures of Success include –

The development of systems, procedures and tools to aid the smooth and efficient running of different departments, including their deliverables.
The creation of well structured documentation of work-flows and pipeline tool-sets.
The accuracy of progress reporting to the Pipeline Supervision and Production teams.
The maintenance of good communication systems between departments, creative supervisors, production and pipeline teams.



Job Categories: General. Job Types: Full-Time. Job Tags: #pipeline #shotgun #autodesk #maya #kata #nuke. Job expires in 17 days.

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